AR for Printed Media

Technologies
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AR
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AR Glasses
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2D Design
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3D Character Modeling
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3D Modeling and Animation
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3D Rigging and Animation
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Android
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AR Image Tracking
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AR Object Tracking
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Artificial Intelligence
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iOS
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Mobile App Development
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Web Development
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Unity
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UX / UI Design

Transform traditional print into dynamic, engaging, and interactive experiences with Zumoko's Augmented Reality solutions – where the physical meets the digital

Benefits and Applications of AR in Printed Media:

  • Improving Reach to Consumers: AR can make printed content more interactive and engaging, helping brands reach a broader audience.
  • Influencing Purchase Decisions: AR features such as interactive ads and 3D visualizations help consumers make informed buying decisions.
  • Demonstrating Product Features: AR allows brands to showcase product features in an engaging and informative way, improving consumer understanding.
  • Enhancing Brand Awareness: AR-enhanced prints create memorable experiences that help brands stand out and improve recognition and recall.
  • Faster Decision-Making: AR tools like virtual try-ons and product visualizations can reduce the time it takes for consumers to make a purchase decision.
  • Creating Engaging Content: Augmented reality adds dynamic and interactive layers to static printed materials, providing a more immersive experience.
  • Improving Learning and Education: AR turns educational prints into interactive learning tools, as demonstrated by the Alphabet Zoo XR Cards project, gamifying education for children.
  • Driving Sustainable and Measurable Advertising: AR allows for sustainable printed ads embedded with digital content, providing measurable engagement data and reducing waste.
Categories
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Interactive Prints
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Education
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Arts
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Culture & Tourism
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The most beautiful thing about museums is that it stimulates us to think. With the help of the Zumoko "Feel The Art" app, we can experience every art piece in an exceptional way.
RTV - The Public Broadcasting Service of Vojvodina
Zumoko and their team are true AR experts. Very easy to work with and offer a one stop shop for AR projects. Highly recommended!
Novella L.
Ross Institute Media
Zumoko are really great at producing AR content. They are real experts in solving complex tracking problems. Really responsive and easy to work with!
Jonathan Dyne
Yalla.Digital, Director of Technology

Interactive Packaging

Augmented Reality (AR) enhances product packaging by adding digital layers such as videos, animations, and interactive content directly onto packages.

This approach turns packaging into a dynamic marketing tool that captivates consumers, showcases product features, and accelerates the purchasing decision process. Such applications increase consumer engagement, influence purchase intentions, and elevate brand awareness.

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Arts and Culture

AR revolutionizes how arts and culture are experienced by adding interactive elements to printed materials like brochures, posters, and museum guides.

For example, the Feel the Art app provides virtual gallery tours and interactive features, allowing visitors to learn about historical periods and artworks through augmented reality.

Similarly, the Museum eKnowAll app enriches the visitor experience by guiding them through exhibitions with digital storytelling, animations, and quizzes, making learning interactive and memorable. These projects demonstrate the potential of AR to transform cultural content, creating deeper engagement and making information more accessible and engaging.

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Related Video

The most beautiful thing about museums is that it stimulates us to think. With the help of the Zumoko "Feel The Art" app, we can experience every art piece in an exceptional way.
RTV - The Public Broadcasting Service of Vojvodina
Zumoko and their team are true AR experts. Very easy to work with and offer a one stop shop for AR projects. Highly recommended!
Novella L.
Ross Institute Media
Zumoko are really great at producing AR content. They are real experts in solving complex tracking problems. Really responsive and easy to work with!
Jonathan Dyne
Yalla.Digital, Director of Technology

Education

AR enhances educational experiences by turning traditional learning materials into interactive tools that capture attention and facilitate deeper understanding. The Alphabet Animals XR Cards project is a prime example, where AR is used to gamify learning, making it more engaging for children by bringing printed content to life. AR also provides new ways to visualize complex subjects, as seen in the Golden Helmet project which offers immersive learning experiences in both arts and history.

The Golden Helmet app uses AR to bring history to life through an interactive comic book experience. Featuring 2D/3D animations,audio, and selfie filters, it makes learning about Roman helmets engaging and fun. This project showcases AR's potential to create dynamic educational content that combines storytelling with user interaction.

These examples show how AR can be integrated into printed educational materials to foster active learning and improve knowledge retention.

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